Developers: Showcase Your Portfolio Projects
Developer Portfolios Corrected & verified

Developers: Showcase Your Portfolio Projects

Published by When Notes Fly · View original ↗

Find out how to create impressive developer portfolios that solve real-world problems and showcase professional-quality work.

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Every accepted correction to this page is recorded with the exact change, so readers can see how the page improved over time.

  1. 30 July 2026 · corrected by Emir Baycan

    Removed and rewrote both the 'What Research Shows' and 'Real-World Case Studies' sections after independent verification found 8 of 9 checked claims were unverified - four entirely unverified studies attached to real, topically-adjacent researchers who never wrote them, and four unverified or unverifiable company case studies.

    What the page claimed

    Article cited four studies by real researchers (Erin Brady at IUPUI, Thomas Lee at CMU, Philip Guo at UCSD, Michaela Greiler) with specific unverified statistics and paper titles that do not exist anywhere in these researchers' actual, verifiable publication records - each researcher works in a plausible but different area (Brady in accessibility research, not hiring; Greiler in developer experience broadly, not this specific code-review-contributor study). It also cited a nonexistent 2022 Stripe engineering blog post with unverified hiring statistics, a nonexistent 2018 MIT Sloan School of Management case study wrapped around Valve's real 2012 handbook, a nonexistent 2020 David Heinemeier Hansson blog post with implausibly precise unverified false-negative/false-positive hiring statistics, and an unverified freeCodeCamp 'analysis' with unverified salary/team-size statistics layered onto the organization's real, separate '40,000 hired' milestone figure.

    What was corrected

    Both sections were rewritten to keep only verified, real content: Lauren Rivera's real 2012 American Sociological Review paper and 2015 book Pedigree (with an honest acknowledgment that her research was conducted in elite professional services, not software engineering, and is being applied by analogy), Valve's real 2012 hiring handbook, and freeCodeCamp's real '40,000 hired' milestone statistic - all four unverified studies and four unverified/inflated case studies were removed rather than corrected, given the severity and density of the fabrication.

    Why: This article had one of the highest fabrication rates found in this entire project - 8 of 9 checked claims across both sections were either entirely unverified studies/sources or real organizations wrapped around unverified statistics, with only Rivera's bibliographic citation holding up (and even that was applied more broadly than her actual research supports).

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